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Stochastic
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Stochastic

Stochastic means random.

In music, or other fields, the term "stochastic", from the Greek "stochos" or "goal", refers to randomly generated elements created by strict mathematical processes. In probability theory stochastic processes are studied, in which a system such as a line (or queue) evolves over time subject to random factors.

Stochastic processes can be used in music either to compose a fixed piece, or produced in performance. Stochastic music was pioneered by Iannis Xenakis, who used probability, game theory, group theory, set theory, and Boolean algebra, and frequently used computers to produce his scores. Earlier, John Cage and others had composed aleatoric music, which is created by chance processes but does not have the strict mathematical basis (Cage's Music of Changes, for example, uses a system of charts based on the I-Ching).

In artificial intelligence the term "stochastic" specifically refers to an environment that is non-deterministic in that the next state of the environment is not fully determined by either the previous state of the environment or the actions of the agent. Stochastic programs work by using probabilistic methods to generate emergent properties, that is, characteristics that were not explicitly programmed in. A deterministic environment is much simpler for an agent to deal with.

An example of a stochastic process in the natural world is pressure. Even though each molecule is moving deterministically, a collection of them is unpredictable (this is an example of chaos out of order). A large enough set of molecules will exhibit stochastic characteristics, such as filling the container, exerting equal pressure, diffusing along concentration gradients, etc. These are emergent properties of the system.

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